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  • 17:46, 7 November 2024Azgúra (hist | edit) ‎[428 bytes]Jürgen Hubert (talk | contribs) (Created page with "The only port city of the Hobgoblin Dominions, Azgúra serves as an entry and exit point for most trade and travel from the west. The city has significant minority populations of humans and dwarves, who live in isolated enclaves that are rarely interfered with by the local authorities (who have come to appreciate and even rely on the trade flowing through their city. Category:CityCategory:Hobgoblin Dominions")
  • 17:45, 7 November 2024Hobgoblin Dominions (hist | edit) ‎[141 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. -== Major Geographical Features == == Important Towns and Cities == * Azgúra Category:StubCategory:Hobgoblin Dominions")
  • 20:01, 6 November 2024Lorendur (hist | edit) ‎[605 bytes]Jürgen Hubert (talk | contribs) (Created page with "The capital of Avareen, legions of elven craftsmen work here to make '''Lorendur''' a city unsurpassed in grace and beauty. It is said that all humans who visit Lorendur become so enchanted by its glamour that they will never want to leave - and even if they are made to leave through force or trickery, their hearts constantly yearn to return here. Under the pretty exterior however, the schemes and intrigues of the sidhe nobles can become extrem...")
  • 19:58, 4 November 2024Calfron Opera House (hist | edit) ‎[820 bytes]Jürgen Hubert (talk | contribs) (Created page with "The '''Calfron Royal Opera House'' was opened in TBD by Roland Sandler, a wizard who had become rich by selling healing potions made from water from a special spring he discovered near Calfron. However, he came to ruin when, in TBD his potions were discovered to cause various side effects such as sterility, and he committed suicide by setting the Opera House ablaze with him in it - with numerous other patrons in attendance who found their de...")
  • 19:55, 4 November 2024Duriam (hist | edit) ‎[969 bytes]Jürgen Hubert (talk | contribs) (Created page with "Like The District, '''Duriam''' regards itself as the center of Calfron - but not of finance or politics, but of the social life of the city. It is here where the rich and powerful go shopping, have splendid representative buildings, and throw the most spectacular parties imaginable - affairs whose pomp and splendor the lower classes can only speculate on. Anyone who is anyone maintains a town house here which is meticulously cared for by an army of servants, and...")
  • 15:13, 4 November 2024Tyaril (hist | edit) ‎[1,055 bytes]Jürgen Hubert (talk | contribs) (Created page with "A city located in the easternmost outliers of the Siebenbund Alps, '''Tyaril''' serves as the breadbasket of Avareen. Thanks to the powers of the Autumn Court, it is eternally autumn in the local valley - and thus, the crops and fruit trees of these valley are eternally ripe and ready to harvest. Once they are harvested, they quickly grow anew to be harvested again. Thus, this single valley supports a large portion of Avareen with its food, although most other elves...")
  • 10:20, 4 November 2024Lake Pride (hist | edit) ‎[789 bytes]Jürgen Hubert (talk | contribs) (Created page with "'''Lake Pride''' is a large lake close to the outliers of the Seawall Mountains, and several small but picturesque fishing villages are located on its shores which are popular with tourists. However, visitors are warned not to approach any unattended horses in the area, as those may be fey creatures which cause anyone who touches them to stick to them, whereupon they run into the lake to drown their victims and eat them (excepting their liver, which may be found...")
  • 10:19, 4 November 2024Calfron Protectorate (hist | edit) ‎[122 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == List of Calfron Protectorate locations == * Lake Pride Category:Calfron ProtectorateCategory:Stub")
  • 05:29, 4 November 2024Terrino (hist | edit) ‎[411 bytes]Jürgen Hubert (talk | contribs) (Created page with "Also known as the "City of Mirrors", this city reputedly has the best glassblowers in the world, and its goods are highly sought after in many lands. Its artists aren't afraid of showing off with their art, either: Many buildings in the city center have been given a glass coating so that they look like gigantic mirrors - thus explaining the city's nickname. Category:CityCategory:Piavera Protectorate")
  • 05:28, 4 November 2024Piavera Protectorate (hist | edit) ‎[140 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == Major Towns and Cities == * Atalus * Terrino Category:StubCategory:Piavera ProtectorateCategory:Protectorate")
  • 20:12, 3 November 2024Ascenon (hist | edit) ‎[1,130 bytes]Jürgen Hubert (talk | contribs) (Created page with "This city is known for its unusual caste structure. At young ages, children are put through a series of tests (scholastic and physical) to determine their aptitudes. The most intelligent become Philosophers, who rule and administrate the city, and advance the arts and knowledges of its colleges. They do not have any money, but may freely take what they need from all businesses of the city - though any Philosopher who abuses this privilege will be subject to censure from...")
  • 06:53, 3 November 2024Grondholm (hist | edit) ‎[644 bytes]Jürgen Hubert (talk | contribs) (Created page with "A former fishing town sitting near the mouth of a major river, '''Grondholm''' has grown wealthy through trade with the Flannish Cities. Its fleets are catching enormous amounts of fish, which are then dried and shipped south. The income from the fish is slowly eclipsed by its large whaling fleet, which braves the northern waters in search of prey. The city also serves as a way station for those who dare to explore the savage interior in search of riches. The large...")
  • 06:51, 3 November 2024Austral Wastes (hist | edit) ‎[105 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == Major Towns == * Grondholm Category:StubCategory:WildsCategory:Austral Wastes")
  • 20:31, 2 November 2024Barrier Forest (hist | edit) ‎[705 bytes]Jürgen Hubert (talk | contribs) (Created page with "The ''Barrier Forest'', a vast, mist-shrouded expanse of tree stretching north and west of Nimdenthal always had a reputation as a dark and haunted place where monsters lurk, and entire patrols occasionally vanish into its depth. However, in the last year groups of corpses have been found in the forest manacled to trees, with the victims presumably having died of exposure. Furthermore, the corpses were warded against scrying, preventing others from finding them unti...")
  • 16:07, 1 November 2024Elendsacker (hist | edit) ‎[812 bytes]Jürgen Hubert (talk | contribs) (Created page with "The '''Elendsacker''' is the main prison of [Grüngarten], and it contains a large farm on which the inmates labor. It is infamous for its compost heaps, where the bodies of animals (exterminated urban pests like rats, farm animals caught on secret meat farms, and so forth) as well as the corpses of condemned criminals are left to rot, generating a truly vile stench persisting in both the prison itself and the surrounding areas in Grimmelfelden. Once the rema...")
  • 16:05, 1 November 2024Grimmelfelden (hist | edit) ‎[1,067 bytes]Jürgen Hubert (talk | contribs) (Created page with "The district of '''Grimmelfelden''' is essentially a large housing project into which the city government forcibly relocates all those all who cannot support themselves otherwise (i.e. lumpen and residents who have fallen on hard times), as well as criminals and recidivist meat eaters. The whole district, excepting a few entrances, is surrounded by a thick hedge so that no one else has to look at its inhabitants. As it is an article of faith with the ups...")
  • 15:14, 1 November 2024Canael (hist | edit) ‎[680 bytes]Jürgen Hubert (talk | contribs) (Created page with "The '''Canael''', or "River of Flowers" derives its name from the many enchanted trees growing along its length. They produce a large variety of many-hued flowers throughout the year, and when these flowers drop into the river, they float on it and continue to bloom for days until they reach the Eisenfluss at Two Queens. At Lorendur, they almost form a thick carpet on the water which greatly enhances the beauty of the city. Creating a new type of flower tree...")
  • 08:47, 1 November 2024Jillie's Bend (hist | edit) ‎[1,509 bytes]Jürgen Hubert (talk | contribs) (Created page with "Full of foul-smelling factories, most people who live in Jillie's Bend are too poor to move elsewhere in the city. Most of the employees at these factories are work crews from the Spelsburg Work Campus, escorted at all times by their supervisors; The others employees might as well be prisoners - the wages are so low that they can only afford to live here in Jillie's Bend or in one of the other slum areas of the city. Fortunately for the factory managers, their offic...")
  • 19:42, 31 October 2024Hennigswoade (hist | edit) ‎[726 bytes]Jürgen Hubert (talk | contribs) (Created page with "The former center of the Calfron high society before they relocated to nearby Duriam, '''Hennigswoade''' still boasts many architecturally impressive buildings, even if they are beginning to develop a patina. Now it is the intellectual center of Calfron, since both Calfron University and most of the minor colleges are located here. Apart from the buildings associated with the various institutes of learning, there are plenty of student homes, bookstores, pubs...")
  • 17:42, 31 October 2024Chimeric Forest (hist | edit) ‎[1,446 bytes]Jürgen Hubert (talk | contribs) (Created page with "The Chimeric Forest is sacred to the goddess Mara, and not without cause - even for the Lake of Dreams region her realm is particularly close here, and figures of dream often slip over into the waking world and vice versa. Several villages worshiping the deity surround the forest and patrol its boundaries, ensuring the mutual safety of waking travelers and creatures of dream both. However, these villages are only a shadow of their former self as timeline|37 yea...")
  • 17:27, 31 October 2024Skipper's Way (hist | edit) ‎[542 bytes]Jürgen Hubert (talk | contribs) (Created page with "'''Skipper's Way''' is the location of most administrative offices of shipping companies who do business in Calfron. While little actual money or goods exchange hands here, the information collected in these offices is nevertheless highly sensitive, and hardly a week passes without someone attempting to break into one off the offices. Most of these attempts fail, but the exceptions have resulted in both significant losses for the victim and high profits for one of th...")
  • 17:26, 31 October 2024Harbor (Calfron) (hist | edit) ‎[461 bytes]Jürgen Hubert (talk | contribs) (Created page with "While not as large as the one in Rondhaven, the harbor of Calfron sees a large amount of traffic, with ships setting sail for other regions or even continents on an hourly schedule. == List of Harbor Locations == * Calfron West Station * Fishermen's Square * Skipper's Way * The Dark Tide == List of Organizations == * Council of Captains == List of Harbor People == * The Rag Priest Category:CalfronCategory:District")
  • 12:50, 31 October 2024Tunzano Swamps (hist | edit) ‎[350 bytes]Jürgen Hubert (talk | contribs) (Created page with "These swamps are famous for their large Will-o'-Wisp population which move through the swamp's boundaries every night. There are several resorts on the mountains surrounding the swamps where visitors can observe these creatures at leisure. Since they don't leave the swamps, this is quite safe and provides a spectacular view. Category:Swamp")
  • 09:54, 31 October 2024Maraduk (hist | edit) ‎[1,025 bytes]Jürgen Hubert (talk | contribs) (Created page with "Located on the northern periphery of Gol Grungor, Maraduk is a city that most dwarves pretend doesn't exist, for its inhabitants farm the fertile surface of the mountain slopes. It is an inconvenient fact that Gol Grungor cannot feed its population with its subterranean fungus farms alone, and thus dwarves of the lowest status are made to grow and harvest crops in the bright daylight. Tree farms that provide the mines with timber fill those areas not covere...")
  • 09:47, 31 October 2024Gol Grungor (hist | edit) ‎[110 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == Important Towns and Cities == * Maraduk Category:StubCategory:NationCategory:Dwarf")
  • 17:08, 17 October 2024Graufelden (hist | edit) ‎[1,009 bytes]Jürgen Hubert (talk | contribs) (Created page with "Once this district was a thriving community where many new factories and worker's apartments were built. The district wasn't wealthy as such, but it was growing and healthy. But all this was erased in the infamous Teufelsnacht 45 years ago where large numbers of devils were set loose in Graufelden and slaughtered all mortals they could find. Those who survived this night fled, and while the armed forces of the government did their best to eradi...")
  • 12:09, 15 October 2024Patrician (hist | edit) ‎[2,542 bytes]Jürgen Hubert (talk | contribs) (Created page with "In most cities, '''patricians''' don't exist as a legally separate social class distinct from citizens. Nevertheless, their existence is very real - they are the established ruling classes of a city. This might include running the actual government, but might just as well include running large businesses or being otherwise hugely influential in the social scene of the community. In general, you are considered to be a patrician if most other patricians accept you as such...")
  • 12:08, 15 October 2024Class and Station (hist | edit) ‎[204 bytes]Jürgen Hubert (talk | contribs) (Created page with "In the modern Flannish Cities, people tend to fall into one of the following social groups: * Idle * Patrician * Citizen * Resident * Lumpen * Outsider Category:Society")
  • 12:04, 15 October 2024Enegorn (hist | edit) ‎[1,104 bytes]Jürgen Hubert (talk | contribs) (Created page with "This town is home to those who wish to get away from the wild abandon and intrigue of mainstream elven society - or who fear for their continued health should they remain there. The unspoken agreement is that elves who retire to this city stay there and no longer involve themselves in the courtly power plays elsewhere in Avareen - and in return, the elves elsewhere will leave them alone. This does not always work out - some try to continue their plots from exile and...")
  • 09:43, 15 October 2024Avareen (hist | edit) ‎[12,579 bytes]Jürgen Hubert (talk | contribs) (Created page with "''"To this day I do not know why my request to visit Avareen and write about my experiences was granted, though I suspect that the main reason was that it amused the noble granting me hospitality to do so. And despite the many wondrous sights and beings I have seen, I felt a profound sense of relief when I left the forest behind me again, for at numerous times I felt like I was not only close to losing my life, but also my soul. Yet in some way, deep in my heart I still...")
  • 18:12, 14 October 2024Torburg (hist | edit) ‎[513 bytes]Jürgen Hubert (talk | contribs) (Created page with "This city seems to be determined to beat Rondhaven as the premier naval power among the Flannish Cities. Its city council council has commissioned the creation of a fleet of merchantmen and warships that exceed any other ships ever built in sheer size. Whether these monstrosities will actually help Torburg achieve its goals is some matter of dispute, but all observers agree that the first finished ships are very impressive to behold. Category:MetropolisCat...")
  • 18:10, 14 October 2024Wyvern's Cliff Sanatorium for the Weary Mind (hist | edit) ‎[785 bytes]Jürgen Hubert (talk | contribs) (Created page with "An upscale asylum catering to those suffering from mental illnesses. Only the wealthy can afford its care, and its patients include two main groups: Those who cannot deal with the pressures of living in society and who prefer to live in recluse while being cared for by professionals, and those who have become an embarrassment to their families and are locked away by them. The former group comes here out of its own free will and usually can make trips to the outside world...")
  • 18:07, 14 October 2024Wyvern's Cliff (hist | edit) ‎[917 bytes]Jürgen Hubert (talk | contribs) (Created page with "A coastal neighborhood in the north of the city, '''Wyvern's Cliff''' is inhabited mostly by those who wish to have some peace and quiet from the bustle of the city, while still living close enough to it to have access to its conveniences. Many of these people are both old and wealthy, and they strenuously resist any radical changes to their peaceful part of town. A significant minority among these retirees are retired adventurers who can get very upset at anyone disturb...")
  • 17:45, 14 October 2024Glenning Street (hist | edit) ‎[580 bytes]Jürgen Hubert (talk | contribs) (Created page with "As far as the public knows, this street houses numerous shops dealing with minor magic items - potions, talismans and similar items of dubious quality - and the offices of spellcasters willing to work for hire. But those with the right connections know that some of these shops serve as fronts for the local black market dealing in magical goods - ranging from magic weapons and wands for which the buyer doesn't have the appropriate license to materials required for demon...")
  • 17:43, 14 October 2024Marvensgate (hist | edit) ‎[1,249 bytes]Jürgen Hubert (talk | contribs) (Created page with "Like Gelberth, '''Marvensgate''' has a reputation for crime - but unlike in Gelberth, it tends to be exiting and fashionable crime which sells newspaper rather than the depressing varieties that polite society prefers to ignore and only interests Secondary revolutionaries. Organized crime revolves around gambling and prostitution, and relatively high-class varieties at that. But also mercenaries, smugglers, and soldiers-of-fortune make this borough their home, including...")
  • 17:36, 14 October 2024Altnimdenthal (hist | edit) ‎[650 bytes]Jürgen Hubert (talk | contribs) (Created page with "The heart of the old city and the site of its central government facilities, of all districts Altnimdenthal is still able to best project the illusion of Nimdenthal being a regular, orderly city-state and not a small step away from the abyss. Buildings are still well-maintained. Guard patrols are still frequent and only consist of few guardsmen. Violent crime is still rare. But this doesn't mean that the rot is not present - just that it is hidden behind a thin venee...")
  • 17:34, 14 October 2024Nimdenthal (hist | edit) ‎[280 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == List of Nimdenthal Districts == * Altnimdenthal * Becklingen * Graufelden * Grubenach * Halvesdorf * Lachengrund * Münsterberg * Röchelbach * Rottenbusch * Wildau Category:MetropolisCategory:City-StateCategory:Stub")
  • 12:43, 14 October 2024Guild Cemetery (hist | edit) ‎[584 bytes]Jürgen Hubert (talk | contribs) (Created page with "Traditionally, the members of the old guild families are interred here after their deaths, and those few guild families that remain cling to this tradition. Unknown to all but the caretaker (who is in league with them), a group of ghouls has established itself below the graveyard, and they use their hidden tunnels to prey on the inhabitants of nearby Gelberth. {{DesignersNotes|Loosely based on Highgate Cemetery.<ref>[https://en.wikipedia.org/wiki/Highgate_...")
  • 12:41, 14 October 2024Chafring (hist | edit) ‎[801 bytes]Jürgen Hubert (talk | contribs) (Created page with "One of the oldest parts of the city, '''Chafring''' still has has many intact buildings dating back to feudal times. This has traditionally been a neighborhood where craftsmen have plied their trades, and though the monopolies of the guilds are long gone, some craftsmen remain. Since more and more goods are created in the big factories, the market cannot support many individual artisans, but those few tend to be well paid, since owning a hand-crafted item made by a maste...")
  • 12:38, 14 October 2024Barslow (hist | edit) ‎[595 bytes]Jürgen Hubert (talk | contribs) (Created page with "One a fairly remote and sleepy borough in the northern part of Calfron, '''Barslow''' is currently the center of much activity. It was chosen to host the [World Magic Exhibition], and many old buildings are being renovated and new buildings erected to accommodate the vast stream of visitors the city is expecting this summer. However, many old-timers resent the changes brought to their boroughs, and others worry about what will remain of the economic boost after t...")
  • 12:37, 14 October 2024Calfron (hist | edit) ‎[19,204 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == Calfron Districts == * Barslow Category:StubCategory:Calfron")
  • 11:04, 14 October 2024Lübbenwald Swamp (hist | edit) ‎[1,730 bytes]Jürgen Hubert (talk | contribs) (Created page with "The '''Lübbenwald Swamp'''' is a vast inland delta formed in the region where the Lübben river flows into the Dossel. As the Dossel is one of the most important riverways of the Flannish Cities, the city of Hogenrood has committed considerable resources to clearing a broad canal through the swam with a small flotilla of dredge ships. A series of signal towers and a number of fortress-islands - from where explorers can venture deeper into the swamp - hel...")
  • 10:40, 14 October 2024Hogenrood Protectorate (hist | edit) ‎[185 bytes]Jürgen Hubert (talk | contribs) (Created page with "Stub. == Major Geographical Areas == * Lübbenwald Swamp Category:StubCategory:HogenroodCategory:Hogenrood ProtectorateCategory:Protectorate")
  • 09:29, 13 October 2024Gulrathur (hist | edit) ‎[1,351 bytes]Jürgen Hubert (talk | contribs) (Created page with "Long ago, the Siebenbund mountains were the home of the dwarven kingdom Gol-Tabur, which rivaled the others in size and might. Its people were masters in the arts of arcane magic, and its cities were full of magical wonders unseen in dwarfholds ever since. But one and a half millennia ago, its archmages apparently summoned something that they couldn't control, and the capitol was destroyed in a single night by otherworldly forces. Most of the t...")
  • 07:53, 13 October 2024Norol (hist | edit) ‎[2,654 bytes]Jürgen Hubert (talk | contribs) (Created page with "'''Lord of the Vine, Lord of the Wild, He Who Comes In Music''' As bards throughout the ages have known, music has power. It can inspire courage, bring the deepest despair, and inflame passions that the listeners never thought they had in them. And the deity that is Norol lurks within all those emotions. Not all bards revere Norol, but all respect his power. But Norol is not only the lord of unbridled music, but of all passions unrestrained. He is called the Lord of th...")
  • 17:03, 12 October 2024Hollowhill (hist | edit) ‎[2,832 bytes]Jürgen Hubert (talk | contribs) (Created page with "By day, this fog shrouded community seems to be a typical Flannish city, if perhaps even more ordered and disciplined than most. By night, this impression changes radically, as the city's true rulers make their presence known: The Court of Shadows, a powerful group of fey creatures. Anyone caught in the outside becomes their plaything, and no matter how desperate the plea, no citizen of Hollowhill will unlock a door or open a window after nightfall. Politically and...")
  • 13:02, 11 October 2024Sirenzo (hist | edit) ‎[631 bytes]Jürgen Hubert (talk | contribs) (Created page with "This city prides itself on its many universities and colleges, and some of the finest scholars outside of Byblos can be found here. Many young members of wealthy families from all over the Known Lands are sent here for completing their education. This serves them well, for this allows them to rub shoulders with many of the people they will later have to deal with when they have ascended to a position of authority. Many students join one of the many student societies...")